html {
	-ms-touch-action: none;
}

body,
canvas,
div {
	display: block;
	outline: none;
	-webkit-tap-highlight-color: rgba(0, 0, 0, 0);

	user-select: none;
	-moz-user-select: none;
	-webkit-user-select: none;
	-ms-user-select: none;
	-khtml-user-select: none;
	-webkit-tap-highlight-color: rgba(0, 0, 0, 0);
}

/* Remove spin of input type number */

input::-webkit-outer-spin-button,
input::-webkit-inner-spin-button {
	/* display: none; <- Crashes Chrome on hover */
	-webkit-appearance: none;
	margin: 0;
	/* <-- Apparently some margin are still there even though it's hidden */
}

body {
	position: absolute;
	top: 0;
	left: 0;
	width: 100%;
	height: 100%;
	padding: 0;
	border: 0;
	margin: 0;
	cursor: default;
	color: #000;
	background-color: #000;
	text-align: center;
	font-family: Helvetica, Verdana, Arial, sans-serif;

	display: flex;
	flex-direction: column;
	/* fix bug: https://github.com/cocos-creator/2d-tasks/issues/791 */
	/* overflow cannot be applied in Cocos2dGameContainer, otherwise child elements will be hidden when Cocos2dGameContainer rotated 90 deg */
}

#Cocos2dGameContainer {
	position: absolute;
	margin: 0;
	overflow: hidden;
	left: 0px;
	top: 0px;
	color: #000;
	background-color: black;

	display: -webkit-box;
	-webkit-box-orient: horizontal;
	-webkit-box-align: center;
	-webkit-box-pack: center;
}

canvas {
	background-color: #000;
}

a:link,
a:visited {
	color: #000;
}

a:active,
a:hover {
	color: #000;
}

p.header {
	font-size: small;
}

p.footer {
	font-size: x-small;
}

#splash {
	object-fit: cover;
	width: 100vmax;
	height: 100vmax;
	margin: 0;
	position: absolute;
	top: 50%;
	left: 50%;
	-ms-transform: translate(-50%, -50%);
	transform: translate(-50%, -50%);
	overflow: hidden;
}

#swipe {
	margin: 0;
	position: fixed;
	top: 0;
	left: 0;
	width: 100%;
	height: 100%;
	background: url(../Plugin/en_swipe.gif);
	background-repeat: no-repeat;
	background-position: center;
	background-color: #000000;
	z-index: 1000;
	background-size: contain;
	opacity: .95;
	overflow: hidden;
}

#orientation {
	margin: 0 auto;
	position: fixed;
	background-repeat: no-repeat;
	top: 0;
	left: 0;
	width: 100%;
	height: 100%;
	background-position: center;
	background-color: #000;
	z-index: 1000;
	background-size: contain;
	visibility: hidden;
	opacity: .95;
	overflow: hidden;
}


.mask {
	height: 150vh;
	width: 100vw;
	z-index: 20;
	display: none;
	position: absolute;
	top: 0%;
	overflow: hidden;
}

.absvh {
	position: absolute;
	height: 100vh;
}

.fullscreen-instructions-swipe {
	width: 150px;
	height: 150px;
	position: fixed;
	top: 75vh;
	left: 50vw;
	transform: translate(-50%, -50%);
	animation-duration: 2s;
	animation-name: fullscreen-swipe;
	animation-iteration-count: infinite;
	overflow: hidden;
}

/*.progress-bar{background-color: #1a1a1a; position: absolute; left: 25%; top: 80%; height: 15px; padding: 5px; width: 50%; margin: 0 -175px; border-radius: 5px; box-shadow: 0 1px 5px #000 inset, 0 1px 0 #444;}.progress-bar span{display: block; height: 100%; border-radius: 3px; box-shadow: 0 1px 0 rgba(255, 255, 255, .5) inset; transition: width .4s ease-in-out; background-color: #34c2e3;}.stripes span{background-size: 30px 30px; background-image: linear-gradient(135deg, rgba(255, 255, 255, .15) 25%, transparent 25%, transparent 50%, rgba(255, 255, 255, .15) 50%, rgba(255, 255, 255, .15) 75%, transparent 75%, transparent); animation: animate-stripes 1s linear infinite;}@keyframes animate-stripes{0%{background-position: 0 0;} 100%{background-position: 60px 0;}}*/


#GameDiv, #Cocos3dGameContainer, #GameCanvas {
	width: 100%;
	height: 100%;
  }
  
  :root {
	--safe-top: env(safe-area-inset-top);
	--safe-right: env(safe-area-inset-right);
	--safe-bottom: env(safe-area-inset-bottom);
	--safe-left: env(safe-area-inset-left);
  }
  